Interfaces and Buses / Wireless_Sensor / Block / TerrainProperty
Block Name: TerrainProperty
- public class TerrainProperty
- extends VisualSim.actor.TypedAtomicActor
- implements VisualSim.simulators.wireless.kernel.PropertyTransformer
This actor implements the PropertyTransformer interface. It register itself with the wireless channel specified by the channelName parameter. The channel may call it getProperty() method to get the property.
channelName
public VisualSim.data.expr.StringParameter channelName
- The name of the channel. The default name is "TerrainChannel".
xyPoints
public VisualSim.data.expr.Parameter xyPoints
- The x/y coordinates of ? (FIXME) The default value is an array of integer pairs: {{0, 0}, {0, 5}, {20, 5}, {20, 0}} FIXME: need more info.
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