This is a wireless sensor node that reacts to an input event by transmitting an output with the current location of this node and the time of the input. The output is a record token with type {location={double}, time=double}. The location is an array with two doubles representing the X and Y positions of the sensor. The location of the sensor is determined by the _getLocation() protected method, which in this base class returns the location of the icon in the visual editor, which is determined from the _location attribute of the actor. If there is no _location attribute, then an exception is thrown. Derived classes may override this protected method to specify the location in some other way (or in more dimensions).
public VisualSim.simulators.wireless.kernel.WirelessIOPort input
public VisualSim.data.expr.StringParameter inputChannelName
public VisualSim.simulators.wireless.kernel.WirelessIOPort output
public VisualSim.data.expr.StringParameter outputChannelName
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