Animation Simulator

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Full Library / Result / 3D Interactive Creator /  AnimationSimulator
Block Name: AnimationSimulator

GR is a domain for displaying three-dimensional graphics in VisualSim II. GR is an untimed domain in where actors are connected in an acyclic directed graph. Actors are fired according to a simple topological sort of the graph. Nodes in the graph that have no descendants are assumed to be comsumers of data produced by the rest of the model.

The basic idea behind the GR domain is to arrange geometry and transform actors in a directed acyclic graph to represent the location and orientation of objects in a scene. This topology of connected GR actors form what is commonly called a scene graph in computer graphics literature. The GR director converts the GR scene graph into a Java3D representation for rendering on the computer screen.



Field Detail

iterations

public Parameter iterations


iterationTimeLowerBound

public Parameter iterationTimeLowerBound



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