VisualSim.simulators.gr.lib
Class GRTransform

java.lang.Object
  extended byVisualSim.kernel.util.NamedObj
      extended byVisualSim.kernel.InstantiableNamedObj
          extended byVisualSim.kernel.Entity
              extended byVisualSim.kernel.ComponentEntity
                  extended byVisualSim.actor.AtomicActor
                      extended byVisualSim.actor.TypedAtomicActor
                          extended byVisualSim.simulators.gr.kernel.GRActor
                              extended byVisualSim.simulators.gr.kernel.GRActor3D
                                  extended byVisualSim.simulators.gr.lib.GRTransform
All Implemented Interfaces:
VisualSim.actor.Actor, VisualSim.kernel.util.Changeable, java.lang.Cloneable, VisualSim.kernel.util.Debuggable, VisualSim.kernel.util.DebugListener, VisualSim.kernel.util.Derivable, VisualSim.actor.Executable, VisualSim.kernel.util.Instantiable, VisualSim.kernel.util.ModelErrorHandler, VisualSim.kernel.util.MoMLExportable, VisualSim.kernel.util.Moveable, VisualSim.kernel.util.Nameable, java.io.Serializable, VisualSim.actor.TypedActor
Direct Known Subclasses:
Rotate3D, Scale3D, Translate3D

public abstract class GRTransform
extends VisualSim.simulators.gr.kernel.GRActor3D

An abstract base class for a transform operator of GR shapes. This actor will only have meaning in the GR domain. The parameter accumulate determines whether transformations are accumulated or reset during firing.

Since:
VisualSim1.0
See Also:
Serialized Form

Nested Class Summary
 
Nested classes inherited from class VisualSim.kernel.Entity
VisualSim.kernel.Entity.ContainedObjectsIterator
 
Field Summary
 VisualSim.data.expr.Parameter accumulate
          Boolean value determining whether transformations are accumulated or reset for each firing
 VisualSim.actor.TypedIOPort sceneGraphIn
          The input port for connecting to other GR Actors in the scene graph
 VisualSim.actor.TypedIOPort sceneGraphOut
          The output port for connecting to other GR Actors in the scene graph
 
Fields inherited from class VisualSim.simulators.gr.kernel.GRActor3D
_viewScreen
 
Fields inherited from class VisualSim.simulators.gr.kernel.GRActor
_allowAttributeChanges, _isSceneGraphInitialized
 
Fields inherited from class VisualSim.actor.AtomicActor
_stopRequested, Block_Documentation
 
Fields inherited from class VisualSim.kernel.util.NamedObj
_changeListeners, _changeLock, _changeRequests, _debugging, _debugListeners, _elementName, _isPersistent, _verbose, _workspace, ATTRIBUTES, CLASSNAME, COMPLETE, CONTENTS, DEEP, FULLNAME, LINKS
 
Fields inherited from interface VisualSim.actor.Executable
COMPLETED, NOT_READY, STOP_ITERATING
 
Constructor Summary
GRTransform(VisualSim.kernel.CompositeEntity container, java.lang.String name)
          Construct an actor with the given container and name.
 
Method Summary
protected  boolean _isAccumulating()
          Return the value of the accumulate parameter
protected  void _makeSceneGraphConnection()
           
 void initialize()
          Setup the transform object
 
Methods inherited from class VisualSim.simulators.gr.kernel.GRActor3D
_addChild, _getNodeObject, _setViewScreen, _startRenderer, _stopRenderer
 
Methods inherited from class VisualSim.simulators.gr.kernel.GRActor
fire, wrapup
 
Methods inherited from class VisualSim.actor.TypedAtomicActor
_addPort, attributeTypeChanged, clone, newPort, typeConstraintList
 
Methods inherited from class VisualSim.actor.AtomicActor
_createReceivers, clone, connectionsChanged, getDirector, getExecutiveDirector, getFunctionDependency, getManager, inputPortList, iterate, newReceiver, outputPortList, postfire, prefire, preinitialize, pruneDependencies, removeDependency, setContainer, stop, stopFire, terminate
 
Methods inherited from class VisualSim.kernel.ComponentEntity
_adjustDeferrals, _checkContainer, _getContainedObject, _propagateExistence, getContainer, instantiate, isAtomic, isOpaque, moveDown, moveToFirst, moveToIndex, moveToLast, moveUp, propagateExistence, setName
 
Methods inherited from class VisualSim.kernel.Entity
_description, _exportMoMLContents, _removePort, connectedPortList, connectedPorts, containedObjectsIterator, getAttribute, getPort, getPorts, linkedRelationList, linkedRelations, portList, removeAllPorts, setClassDefinition, uniqueName, validateSettables
 
Methods inherited from class VisualSim.kernel.InstantiableNamedObj
_setParent, exportMoML, getChildren, getElementName, getParent, getPrototypeList, isClassDefinition
 
Methods inherited from class VisualSim.kernel.util.NamedObj
_addAttribute, _attachText, _cloneFixAttributeFields, _debug, _debug, _debug, _debug, _debug, _getIndentPrefix, _isMoMLSuppressed, _markContentsDerived, _propagateValue, _removeAttribute, _splitName, _stripNumericSuffix, addChangeListener, addDebugListener, attributeChanged, attributeList, attributeList, deepContains, depthInHierarchy, description, description, event, executeChangeRequests, exportMoML, exportMoML, exportMoML, exportMoML, getAttribute, getAttributes, getChangeListeners, getClassName, getDerivedLevel, getDerivedList, getFullName, getModelErrorHandler, getName, getName, getSource, handleModelError, isDeferringChangeRequests, isOverridden, isPersistent, message, propagateValue, propagateValues, removeChangeListener, removeDebugListener, requestChange, setClassName, setDeferringChangeRequests, setDerivedLevel, setModelErrorHandler, setNormalDebugging, setPersistent, setSource, setVerboseDebugging, sortContainedObjects, toplevel, toString, workspace
 
Methods inherited from class java.lang.Object
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 
Methods inherited from interface VisualSim.actor.Actor
getDirector, getExecutiveDirector, getFunctionDependency, getManager, inputPortList, newReceiver, outputPortList
 
Methods inherited from interface VisualSim.actor.Executable
iterate, postfire, prefire, preinitialize, stop, stopFire, terminate
 
Methods inherited from interface VisualSim.kernel.util.Nameable
description, getContainer, getFullName, getName, getName, setName
 
Methods inherited from interface VisualSim.kernel.util.Derivable
getDerivedLevel, getDerivedList, propagateValue
 

Field Detail

sceneGraphIn

public VisualSim.actor.TypedIOPort sceneGraphIn
The input port for connecting to other GR Actors in the scene graph


sceneGraphOut

public VisualSim.actor.TypedIOPort sceneGraphOut
The output port for connecting to other GR Actors in the scene graph


accumulate

public VisualSim.data.expr.Parameter accumulate
Boolean value determining whether transformations are accumulated or reset for each firing

Constructor Detail

GRTransform

public GRTransform(VisualSim.kernel.CompositeEntity container,
                   java.lang.String name)
            throws VisualSim.kernel.util.IllegalActionException,
                   VisualSim.kernel.util.NameDuplicationException
Construct an actor with the given container and name.

Parameters:
container - The container.
name - The name of this actor.
Throws:
VisualSim.kernel.util.IllegalActionException - If the actor cannot be contained by the proposed container.
VisualSim.kernel.util.NameDuplicationException - If the container already has an actor with this name.
Method Detail

initialize

public void initialize()
                throws VisualSim.kernel.util.IllegalActionException
Setup the transform object

Throws:
VisualSim.kernel.util.IllegalActionException

_isAccumulating

protected boolean _isAccumulating()
                           throws VisualSim.kernel.util.IllegalActionException
Return the value of the accumulate parameter

Returns:
the accumulation mode
Throws:
VisualSim.kernel.util.IllegalActionException - If the value of some parameters can't be obtained

_makeSceneGraphConnection

protected void _makeSceneGraphConnection()
                                  throws VisualSim.kernel.util.IllegalActionException
Throws:
VisualSim.kernel.util.IllegalActionException