Power / Time_Energy_Harvester Block Name: Time_Energy_HarvesterCode File Location: VisualSim/actor/lib/power/Time_Energy_Harvester Block Overview:
Description:Three different types of power charge generation methods are available, Viz constant or steady, trace file, and time-based. Generates power (as a double value) on the output for used to trigger direct consumption components such as BatteryModel. Constant- This is activated by the 'UseConstant" parameter set to true. This generates a fixed charge at a regular interval of time. The ChargeCapacity is converted in Watts-seconds and sent out through the output port. Trace File- This is activated by the 'UseTraceFile" parameter set to true. The fileName field must be empty if this feature is not used. Otherwise a error will be generated. This uses an existing trace file. The trace file requires two fields 'timeStamp' and 'ChargeOutput' which are mandatory fields in the trace file for power generation. UseTimeBased-This is activated by the 'UseTimeBased" parameter set to true. In this case, there is a time window called 'TimeDuration'. During the time window, the setup can define periods and charges for the periods. If the StartWHR is smaller than the EndWHR value, the charge will be computed in a downward slope. The next charge update time will have a lower charge value than the previous point. If the StartWHR is greater than the EndWHR value, the charge will be computed in an upward slope. The next charge update time will have a higher charge value than the previous point. If the StartWHR and EndWHR are the same, then the values will be a flat line. If the StartWHR and EndWHR are zero, then no charge is generated for that period of time. The Time-based mode is best used where the source of energy has different charge over time. Good examples are Solar Arrays and automobile motors. Parameters:
Ports
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