FireWire_Node

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Block Name: FireWire_Node
Code Location: VisualSim/actor/arch/Buses/FireWire/FireWire_Node

FireWire Node block can behave as a root, branch or leaf node based on the node position in a network topology; Configurable parameter is provided to select the Node type. Each node will be assigned with a unique identifier and the root node must be provided with highest identifier number and Leaf Nodes will have must have least identifier number. FireWire Node is provided with a facility to generate Isochronous or Asynchronous transfers, Parameter "Transfer_Type" must be set to "ISO" for Isochronous and "ASY" for Asynchronous transfers. Parameter "Arb_Req_Start_Time" tells Leaf/Branch node to initiate Arbitration Request; Arb_Req_INterarrival_Time parameter allows user to set mean time to generate Arbitration Request. For "Root" Node, user can ignore parameters; Arb_Req_Start_Time, Destination_Node, Transfer_Type, Task_Size_Bytes and Arb_Req_Interarrival_Time.

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