The Scheduler block in VisualSim manages task execution across processors, embedded systems, and RTOS environments. It supports a comprehensive library of over 25 scheduling algorithms, including Round Robin (RR), First Come, First Serve (FCFS), Priority-Based, Deadline Monotonic, Earliest Deadline First (EDF), Rate Monotonic Scheduling (RMS), and custom policies.
Schedulers are critical in every level of system design — from on-chip SoC task arbitration to flight avionics mission scheduling. With VisualSim, architects can experiment with different scheduling strategies, measure latency, throughput, and jitter, and validate performance for timing- and safety-critical applications.