The Bridge block in VisualSim enables direct communication between two buses within a system architecture. It allows seamless data transfer without requiring routing table entries, as long as both buses possess linear ports. Acting as a linking mechanism, the bridge connects one device or bus on the left interface to another on the right. This block can be configured across any pair of buses or interconnects, providing a flexible means to extend or couple subsystems within a larger SoC or network model.
Performance is governed by the bridge speed (frequency in MHz) and the bridge width (data width in Bytes), which together determine throughput and latency. Additional parameters such as overhead cycles account for hardware delays, giving designers a realistic model of how bridges behave in hardware systems. This makes the Bridge block a vital component for analyzing multi-bus communication performance in complex architectures.